Locked for another import
TranslatedScripts2
From Hw2wiki
Category:HW2/Category:Karos Graveyard
Original article [1]
Read Only archive (including history and comments) [2]
Extracted Content
Collections
- LeftHandBlack's "data.zip" A collection of translated Lua scripts, mainly .ship and .wepn files, and many others. [Use evillejedi's archive, instead.]
- Scripts Translated by Thought An index of translated scripts created by Thought.
- RDN Tools There's a bunch of them in the "data" directory.
- Fully decompiled 1.1 data directory zipby evillejedi. [Deprecated. Use the pretty-printed version, below, instead.]
- Decompiled & Pretty-Printed 1.1 Data Directoryby Mikail. This is evillejedi's data directory zip after having been run through a pretty-printer.
Single Files
- Data\leveldata\multiplayer\Deathmatch.lua by Mikail. A working, decompiled "Deathmatch.lua".
- Data\leveldata\campaign\ascension\m01_tanis\m01_tanis.lua by Mikail. A tidied-up version of Mission 1's ".lua" file.
- Data\ui\newui\ingamemenu.lua by Mikail. A working, decompiled "ingamemenu.lua".
- Data\ai\Default.lua
- Data\ai\ClassDef.lua
Related Pages:
- List of Files That Don't Decompile Properly [Closed thread. See RDN Lua scripts - versions, below, instead.]
- RDN Lua scripts - versionsComparison of the script sources included in the RDN Toolkit with their translated counterparts. Includes a short list of files that weren't decompiled properly.
