UI_UnBindKeyEvent(<iKey>)
Description
Unbinds all functions from the given key on the keyboard.
Bind the function using
UI_BindKeyEvent().
Example
UI_SetScreenEnabled("InGameOptions", 1)
Arguments
<iKey>: the index number (or variable) corresponding to a key on the keyboard. For example IKEY for the "I" key and JKEY for the "J" key.
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