SobGroup_InWorldBound(<sSobGroupName>, <iBoundaries>)
Description
Returns true if all ships of <sSobGroupName> are within the world boundaries; depending on the <iBoundaries> settings, the function considers inner boundaries or outer boundaries. Note: inactive ships are not considered.
Example
if SobGroup_InWorldBound(missilesAccelerated[i], 1) == 0 then ... code ... end
Arguments
<sSobGroupName>: the name of the sobgroup.
<iBoundaries>: 0 = outer boundaries, 1 = inner boundaries.
Related Pages: